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Zombie Drops Health Attack strength Armor points
150px-Zombie Grid_Rotten_Flesh
Grid_Carrot
Grid_Iron_Ingot
Grid_Potato
Grid_Iron_Shovel
Grid_Iron_Sword
Heart
Heart
Heart
Heart
Heart
Heart
Heart
Heart
Heart
Heart
Easy: 2 (Heart) – 4 (HeartHeart)
Normal: 3 (Heart9px-Half_Heart.svg) – 6 (HeartHeartHeart)
Hard: 4 (HeartHeart) – 9 (HeartHeartHeartHeart9px-Half_Heart.svg)
2 (9px-Armor.svg)

“Zombies are the most common hostile mobs. They spawn in dark or dimly lit areas, and will attack the player by slowly moving toward them and inflicting damage by making contact. Like Skeletons, Zombies catch fire in sunlight. Zombies can be heard making roaring, moaning and growling noises when near. Also zombies are damaged by health potions.”

SPAWNING

Zombies are common in the Overworld at light levels of 7 or less. They can also spawn from spawners inside Dungeons.

APPEARANCE

If a Zombie kills a Villager/Baby Villager, it has a chance (100% when on Hard difficulty, 50% on Normal, 0% on Easy) that the Villager will turn into a Zombie Villager/Baby Zombie. Baby Zombies can fit through 1 block holes, are faster than regular Zombies and do not burn in the sunlight. They can also ride Chickens (very rare).

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